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//! Interfaces for wayland objects
//!
//! This module defines common interfaces for wayland objects. [`MonoObject`]
//! describes a object with a concrete type, whereas [`AnyObject`] describes a
//! type erased object, akin to `dyn Any`.
//!
//! Note these interfaces really only represents part of what a wayland object
//! does. These objects would also implement one of the `RequestDispatch` traits
//! generated from the wayland protocol specification, which will be used by the
//! [`Object`] trait to handle wayland requests.
//!
//! Normally, you wouldn't implement traits defined here by hand, but instead
//! use the [`#[derive(Object)]`](runa_macros::Object) or the
//! [`#[wayland_object]`](wayland_object) attribute to generate the impls for
//! you.
//!
//! Reference implementations of the core wayland objects: `wl_display`,
//! `wl_registry`, and `wl_callback` are also provided here.
use std::{
convert::Infallible,
future::Future,
pin::Pin,
task::{ready, Context, Poll},
};
use ::runa_wayland_protocols::wayland::{
wl_callback, wl_display::v1 as wl_display, wl_registry::v1 as wl_registry,
};
use runa_io::traits::WriteMessage;
/// Generate `Object` impls for types that implement `RequestDispatch` for a
/// certain interface. Should be attached to `RequestDispatch` impls.
///
/// It deserialize a message from a deserializer, and calls appropriate function
/// in the `RequestDispatch` based on the message content. Your impl of
/// `RequestDispatch` should contains an error type that can be converted from
/// deserailization error.
///
/// # Arguments
///
/// * `message` - The message type. By default, this attribute try to cut the
/// "Dispatch" suffix from the trait name. i.e.
/// `wl_buffer::v1::RequestDispatch` will become `wl_buffer::v1::Request`.
/// * `interface` - The interface name. By default, this attribute finds the
/// parent of the `RequestDispatch` trait, i.e.
/// `wl_buffer::v1::RequestDispatch` will become `wl_buffer::v1`; then attach
/// `::NAME` to it as the interface.
/// * `on_disconnect` - The function to call when the client disconnects. Used
/// for the [`Object::on_disconnect`](crate::objects::Object::on_disconnect)
/// impl.
/// * `crate` - The path to the `runa_core` crate. "runa_core" by default.
/// * `state` - The type of the singleton state associated with the object. See
/// [`MonoObject::SingletonState`](crate::objects::MonoObject::SingletonState)
/// for more information. If not set, this will be a unit type (e.g. `()`). An
/// optional where clause can be added, which will be attached to the impl for
/// `MonoObject`.
/// * `state_init` - An expression to create the initial value of the state.
/// This expression must be evaluate-able in const context. By default, if
/// `state` is not set, this will be `()`; otherwise this will be
/// `Default::default`, which must be defined as an associated constant. Note
/// you don't need to wrap this in `Some`.
pub use runa_macros::wayland_object;
#[doc(no_inline)]
pub use runa_macros::Object;
use runa_wayland_types::{NewId, Str};
use tracing::debug;
use crate::{
client::traits::{Client, ClientParts, Store},
globals::{AnyGlobal, Bind},
server::traits::{GlobalStore, Server},
};
/// A polymorphic object, i.e. it's an union of multiple objects types.
///
/// A trait for storing "type erased" objects. This trait is separated from the
/// bigger [`Object`] trait to keep it away from the pollution of the `Ctx`
/// parameter.
///
/// # Example
///
/// Normally you won't need to worry about implementing this trait, as this can
/// be generated automatically by [`#[derive(Object)]`](runa_macros::Object),
/// but here is an example of how to implement this trait.
///
/// ```rust
/// use std::any::Any;
///
/// use wl_server::objects::{AnyObject, MonoObject};
///
/// // Define two monomorphic objects
/// struct A;
/// impl MonoObject for A {
/// type SingletonState = usize;
///
/// const INTERFACE: &'static str = "A";
///
/// fn new_singleton_state() -> Option<Self::SingletonState> {
/// Some(0usize)
/// }
/// }
///
/// struct B;
/// impl MonoObject for B {
/// type SingletonState = ();
///
/// const INTERFACE: &'static str = "B";
///
/// fn new_singleton_state() -> Option<Self::SingletonState> {
/// Some(())
/// }
/// }
///
/// // Define a polymorphic object as the union of the two monomorphic objects
/// enum MyObject {
/// A(A),
/// B(B),
/// }
/// impl AnyObject for MyObject {
/// fn interface(&self) -> &'static str {
/// match self {
/// MyObject::A(_) => A::INTERFACE,
/// MyObject::B(_) => B::INTERFACE,
/// }
/// }
///
/// fn type_id(&self) -> std::any::TypeId {
/// match self {
/// MyObject::A(_) => std::any::TypeId::of::<A>(),
/// MyObject::B(_) => std::any::TypeId::of::<B>(),
/// }
/// }
///
/// fn cast<T: 'static>(&self) -> Option<&T> {
/// match self {
/// MyObject::A(a) => (a as &dyn Any).downcast_ref::<T>(),
/// MyObject::B(b) => (b as &dyn Any).downcast_ref::<T>(),
/// }
/// }
///
/// fn cast_mut<T: 'static>(&mut self) -> Option<&mut T> {
/// match self {
/// MyObject::A(a) => (a as &mut dyn Any).downcast_mut::<T>(),
/// MyObject::B(b) => (b as &mut dyn Any).downcast_mut::<T>(),
/// }
/// }
///
/// fn new_singleton_state(&self) -> Option<Box<dyn std::any::Any>> {
/// match self {
/// MyObject::A(_) =>
/// <A as MonoObject>::new_singleton_state().map(|s| Box::new(s) as _),
/// MyObject::B(_) =>
/// <B as MonoObject>::new_singleton_state().map(|s| Box::new(s) as _),
/// }
/// }
/// }
/// ```
///
/// Which is equivalent to:
///
/// ```ignore
/// #[derive(Object)]
/// enum MyObject {
/// A(A),
/// B(B),
/// }
/// ```
pub trait AnyObject: 'static + Sized {
/// Return the interface name of the concrete object.
fn interface(&self) -> &'static str;
/// Cast the object into a more concrete type. This is generated by
/// `#[derive(Object)]` for casting a enum of many object types to the
/// concrete type. This should also work if `T == Self`.
fn cast<T: 'static>(&self) -> Option<&T>;
/// See [`AnyObject::cast`]
fn cast_mut<T: 'static>(&mut self) -> Option<&mut T>;
/// Generate the initial value for the singleton state, see
/// [`MonoObject::SingletonState`]. If `None` is returned, there will be no
/// state associated with this object type.
///
/// # Note
///
/// This concrete type of the returned value must be consistent with
/// [`MonoObject::SingletonState`] for the `MonoObject` object contained in
/// this `AnyObject`, otherwise the `Store` implementation might panic.
///
/// i.e. if [`Self::type_id`] returns `std::any::TypeId::of::<A>()`, then
/// this method must return `Box::new(<A as
/// MonoObject>::new_singleton_state())`.
///
/// You don't need to worry about this if you use `#[derive(Object)]`
/// and `#[wayland_object]` macros to generate the implementation.
fn new_singleton_state(&self) -> Box<dyn std::any::Any>;
/// Type id of the concrete object type. If this is an enum of multiple
/// object types, this should return the type id of the inhabited variant.
fn type_id(&self) -> std::any::TypeId;
}
/// An monomorphic object, i.e. it's a single object whose interface is known,
/// as opposed to [`AnyObject`].
///
/// This is deliberately separate from [`Object`] to keep it away from the
/// pollution of the `Ctx` parameter.
///
/// This trait is automatically derived by the `#[wayland_object]` macro.
///
/// # Note
///
/// If the object is a proxy of a global, it has to recognize if the global's
/// lifetime has ended, and turn all message sent to it to no-ops. This can
/// often be achieved by holding a Weak reference to the global object.
pub trait MonoObject: 'static {
/// A singleton state associated with the object type. This state is
/// associated with the type, so there is only one instance of
/// the state for all objects of the same type. The lifetime of this
/// state is managed by the object store, and it will be dropped when
/// the last object of the type is dropped.
type SingletonState: 'static;
/// Create a new instance of the singleton state.
fn new_singleton_state() -> Self::SingletonState;
/// The wayland interface implemented by this object.
const INTERFACE: &'static str;
}
/// A wayland object.
///
/// An object can either be a [`MonoObject`] or an [`AnyObject`].
///
/// A `MonoObject` would be an object that is known to be of a single type,
/// and it will have a manually implemented `RequestDispatch` trait. Its
/// `Object` trait implementation can be generated from the `RequestDispatch`
/// implementation with the help of the `#[wayland_object]` macro.
///
/// An `AnyObject` can be seen as a union of multiple `MonoObject` types. Its
/// `Object` trait implementation can be generated using the
/// [`#[derive(Object)]`](runa_macros::Object) macro.
pub trait Object<Ctx: crate::client::traits::Client>: 'static {
/// The type of wayland messages that this object can receive.
/// This is what the [`dispatch`](Self::dispatch) method accepts.
type Request<'a>: runa_io::traits::de::Deserialize<'a>
where
Ctx: 'a;
/// Error returned by the [`dispatch`](Self::dispatch) method.
type Error: crate::error::ProtocolError;
/// The future type returned by the [`dispatch`](Self::dispatch) method.
type Fut<'a>: Future<Output = (Result<(), Self::Error>, usize, usize)> + 'a
where
Ctx: 'a;
/// A function that will be called when the client disconnects. It should
/// free up allocated resources if any. This function only gets reference to
/// the server context, because:
///
/// - It cannot send anything to the client, as it has already
/// disconnected. So no `Ctx::Connection`.
/// - The object store will be borrowed mutably when this is called, to
/// iterate over all objects and calling their on_disconnect. So no
/// `Ctx::ObjectStore`.
/// - Adding more event handlers at this point doesn't make sense. So no
/// `Ctx::EventDispatcher`.
///
/// This function also gets access to the singleton state associated with
/// this object type, if there is any.
fn on_disconnect(
&mut self,
_server_ctx: &mut Ctx::ServerContext,
_state: &mut dyn std::any::Any,
) {
}
/// Dispatch a wayland request to this object. Returns a future,
/// that resolves to (Result, usize, usize), which are the result of the
/// request, the number of bytes and file descriptors in the request,
/// respectively.
fn dispatch<'a>(ctx: &'a mut Ctx, object_id: u32, msg: Self::Request<'a>) -> Self::Fut<'a>;
}
/// The object ID of the wl_display object
pub const DISPLAY_ID: u32 = 1;
/// Default wl_display implementation
#[derive(Debug, Clone, Copy, Default)]
pub struct Display {
pub(crate) initialized: bool,
}
#[wayland_object(crate = "crate")]
impl<Ctx> wl_display::RequestDispatch<Ctx> for Display
where
Ctx: Client + std::fmt::Debug,
Ctx::Object: From<Self>,
{
type Error = crate::error::Error;
type GetRegistryFut<'a> = impl std::future::Future<Output = Result<(), Self::Error>> + 'a where Ctx: 'a;
type SyncFut<'a> = impl std::future::Future<Output = Result<(), Self::Error>> + 'a where Ctx: 'a;
fn sync(ctx: &mut Ctx, object_id: u32, callback: NewId) -> Self::SyncFut<'_> {
assert!(ctx.objects().get::<Self>(object_id).unwrap().initialized);
async move {
debug!("wl_display.sync {}", callback);
let objects = ctx.objects();
if objects.contains(callback.0) {
return Err(crate::error::Error::IdExists(callback.0))
}
let conn = ctx.connection_mut();
conn.send(callback.0, wl_callback::v1::events::Done {
// TODO: setup event serial
callback_data: 0,
})
.await?;
// We never inserted this object into the store, so we have to send DeleteId
// manually.
conn.send(DISPLAY_ID, wl_display::events::DeleteId { id: callback.0 })
.await?;
Ok(())
}
}
fn get_registry(ctx: &mut Ctx, object_id: u32, registry: NewId) -> Self::GetRegistryFut<'_> {
assert!(ctx.objects().get::<Self>(object_id).unwrap().initialized);
async move {
debug!("wl_display.get_registry {}", registry);
let ClientParts {
server_context,
objects,
..
} = ctx.as_mut_parts();
let global = {
let globals = server_context.globals().borrow();
let global = globals
.iter()
.find_map(|(_, g)| {
if g.interface() == wl_registry::NAME {
Some(g)
} else {
None
}
})
.expect("wl_registry not found")
.clone();
global
};
let inserted = objects
.try_insert_with(registry.0, || global.new_object())
.is_some();
if inserted {
global.bind(ctx, registry.0).await?;
Ok(())
} else {
Err(crate::error::Error::IdExists(registry.0))
}
}
}
}
/// Default wl_registry implementation
#[derive(Debug)]
pub struct Registry(pub(crate) Option<futures_util::future::AbortHandle>);
impl Drop for Registry {
fn drop(&mut self) {
if let Some(abort) = self.0.take() {
abort.abort();
}
}
}
#[wayland_object(crate = "crate")]
impl<Ctx> wl_registry::RequestDispatch<Ctx> for Registry
where
Ctx: Client + std::fmt::Debug,
{
type Error = crate::error::Error;
type BindFut<'a> = impl Future<Output = Result<(), Self::Error>> + 'a where Ctx: 'a;
fn bind<'a>(
ctx: &'a mut Ctx,
_object_id: u32,
name: u32,
_interface: Str<'a>,
_version: u32,
id: NewId,
) -> Self::BindFut<'a> {
// TODO: remember the version requested by the client, and adjust objects
// behavior accordingly.
tracing::debug!("bind name:{name}, id:{id}");
async move {
let ClientParts {
server_context,
objects,
..
} = ctx.as_mut_parts();
let global = server_context.globals().borrow().get(name).cloned();
if let Some(global) = global {
let inserted = objects
.try_insert_with(id.0, || global.new_object())
.is_some();
if !inserted {
Err(crate::error::Error::IdExists(id.0))
} else {
global.bind(ctx, id.0).await?;
Ok(())
}
} else {
Err(crate::error::Error::UnknownGlobal(name))
}
}
}
}
/// Default wl_callback implementation
#[derive(Debug, Default, Clone, Copy)]
pub struct Callback {
fired: bool,
}
impl MonoObject for Callback {
type SingletonState = ();
const INTERFACE: &'static str = runa_wayland_protocols::wayland::wl_callback::v1::NAME;
fn new_singleton_state() {}
}
impl<Ctx: crate::client::traits::Client> Object<Ctx> for Callback {
type Error = crate::error::Error;
type Request<'a> = Infallible where Ctx: 'a;
type Fut<'a> = impl Future<Output = (Result<(), Self::Error>, usize, usize)> + 'a where Ctx: 'a;
fn dispatch<'a>(_ctx: &'a mut Ctx, _object_id: u32, msg: Self::Request<'a>) -> Self::Fut<'a> {
async move { match msg {} }
}
}
impl Callback {
/// Fire the callback and remove it from object store.
pub fn poll_fire<O: AnyObject + 'static>(
cx: &mut Context<'_>,
object_id: u32,
data: u32,
objects: &mut impl Store<O>,
mut conn: Pin<&mut impl WriteMessage>,
) -> Poll<std::io::Result<()>> {
let this = objects.get_mut::<Self>(object_id).unwrap();
if !this.fired {
ready!(conn.as_mut().poll_ready(cx))?;
conn.as_mut().start_send(
object_id,
runa_wayland_protocols::wayland::wl_callback::v1::events::Done {
callback_data: data,
},
);
this.fired = true;
}
ready!(conn.as_mut().poll_ready(cx))?;
objects.remove(object_id).unwrap();
Poll::Ready(Ok(()))
}
/// Fire the callback and remove it from object store.
pub async fn fire<'a, O: AnyObject + 'static>(
object_id: u32,
data: u32,
objects: &mut impl Store<O>,
conn: &mut (impl WriteMessage + Unpin),
) -> std::io::Result<()> {
objects.get::<Self>(object_id).unwrap();
conn.send(
object_id,
runa_wayland_protocols::wayland::wl_callback::v1::events::Done {
callback_data: data,
},
)
.await?;
objects.remove(object_id).unwrap();
Ok(())
// store unlocked here
}
}