Struct runa_core::client::event_dispatcher::PendingEvent
source · pub struct PendingEvent<'a, Ctx> { /* private fields */ }
Expand description
A pending event that needs to be handled.
Implementations§
source§impl<'this, Ctx: Client> PendingEvent<'this, Ctx>
impl<'this, Ctx: Client> PendingEvent<'this, Ctx>
sourcepub fn handle<'a>(
self,
objects: &'a mut Ctx::ObjectStore,
connection: &'a mut Ctx::Connection,
server_context: &'a Ctx::ServerContext
) -> PendingEventFut<'this, 'a, Ctx> ⓘwhere
'this: 'a,
pub fn handle<'a>( self, objects: &'a mut Ctx::ObjectStore, connection: &'a mut Ctx::Connection, server_context: &'a Ctx::ServerContext ) -> PendingEventFut<'this, 'a, Ctx> ⓘwhere 'this: 'a,
Start handling the event.
Notes
If you std::mem::forget
the returned future, the event handler will be
permanently removed from the event dispatcher.
Like traits::EventHandler::handle_event
, the future returned cannot
race with other futures in the same client context.
Trait Implementations§
Auto Trait Implementations§
impl<'a, Ctx> !RefUnwindSafe for PendingEvent<'a, Ctx>
impl<'a, Ctx> !Send for PendingEvent<'a, Ctx>
impl<'a, Ctx> !Sync for PendingEvent<'a, Ctx>
impl<'a, Ctx> Unpin for PendingEvent<'a, Ctx>
impl<'a, Ctx> !UnwindSafe for PendingEvent<'a, Ctx>
Blanket Implementations§
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