pub struct SetWindowGeometry {
    pub x: i32,
    pub y: i32,
    pub width: i32,
    pub height: i32,
}
Expand description

set the new window geometry

The window geometry of a surface is its “visible bounds” from the user’s perspective. Client-side decorations often have invisible portions like drop-shadows which should be ignored for the purposes of aligning, placing and constraining windows.

The window geometry is double buffered, and will be applied at the time wl_surface.commit of the corresponding wl_surface is called.

When maintaining a position, the compositor should treat the (x, y) coordinate of the window geometry as the top left corner of the window. A client changing the (x, y) window geometry coordinate should in general not alter the position of the window.

Once the window geometry of the surface is set, it is not possible to unset it, and it will remain the same until set_window_geometry is called again, even if a new subsurface or buffer is attached.

If never set, the value is the full bounds of the surface, including any subsurfaces. This updates dynamically on every commit. This unset is meant for extremely simple clients.

The arguments are given in the surface-local coordinate space of the wl_surface associated with this xdg_surface.

The width and height must be greater than zero. Setting an invalid size will raise an invalid_size error. When applied, the effective window geometry will be the set window geometry clamped to the bounding rectangle of the combined geometry of the surface of the xdg_surface and the associated subsurfaces.

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§x: i32§y: i32§width: i32§height: i32

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impl Clone for SetWindowGeometry

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fn clone(&self) -> SetWindowGeometry

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SetWindowGeometry

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a> Deserialize<'a> for SetWindowGeometry

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fn deserialize(data: &'a [u8], fds: &'a [RawFd]) -> Result<Self, Error>

Deserialize from the given buffer. Returns deserialized message, and number of bytes and file descriptors consumed, respectively.
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impl PartialEq<SetWindowGeometry> for SetWindowGeometry

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fn eq(&self, other: &SetWindowGeometry) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for SetWindowGeometry

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fn serialize<Fds: Extend<OwnedFd>>(self, buf: &mut BytesMut, fds: &mut Fds)

Serialize into the buffered writer. This function returns no errors, failures in seializing are generally program errors, and triggers panicking. Read more
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fn len(&self) -> u16

How many bytes will this message serialize to. Including the 8 byte header.
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fn nfds(&self) -> u8

How many file descriptors will this message serialize to.
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impl Copy for SetWindowGeometry

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impl Eq for SetWindowGeometry

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impl StructuralEq for SetWindowGeometry

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impl StructuralPartialEq for SetWindowGeometry

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